Peter Molyneux was born on May 5, 1959 in Guildford, Surrey, UK and is best known for being the creator of Dungeon Keeper, Populous, Black & White, and Fable.
E3 2006: Peter Molyneux
Peter is one of the most creative developers in the video game industry, so it’s rightfully so that he’s been a recipient of a Lifetime Achievement Award by the Game Developers Choice Awards, a BAFTA Fellowship, and many more.
I was first introduced to Mr. Molyneux at E3 2006 by my longtime friend from Microsoft, Ken Lobb. Ken and I were talking about the show in Nintendo’s booth (ironically) and when I brought up Fable to make a comparison to something in The Legend of Zelda: Skyward Sword, Ken told me that he’d like to introduce me to Peter. It was really a pleasure meeting Peter and he was awfully interested to get my thoughts on Fable.
In all honesty, I told him, it’s understandable that one of the most difficult things in developing a game (as I imagine) is probably knowing when to stop. I said that on the one hand, you can prolong a game’s development indefinitely to satisfy all the ideas you wanted to incorporate, but doing so wouldn’t be practical business. Instead, finding a moment in which you believe you’re as close to perfection as possible and making that game gold…it’s all we as gamers can really want.
I’ll never forget Peter’s reaction of, “wow…thank you”. I could tell that he’s as passionate as they come in the video game industry and only wants to do Lionhead Studios (his studio) and Microsoft Game Studios, proud. I know that as Creative Director of MGS, Europe, he’ll continue to do good work. Peter, thanks my friend for always being available for a quick chat no matter how busy you get. Here’s to more great games to come from you.