Home > Video Games > RUMOR: Is Retro Studios’ Wii U game “Star Fox – Metroid: Fusion Saga”?

RUMOR: Is Retro Studios’ Wii U game “Star Fox – Metroid: Fusion Saga”?

May 19, 2012

Oooooooh man…here we go. MEGATON enough for you!? Yes you read that right: “Star Fox AND Metroid”. Not one, not the other, but both. Before I go deeper into the story, please only read into this as being a rumor for the next 17 days. Even take it with a grain of salt. To ease your mind further, go ahead and pretend the idea was conjured up by a kid on the playground that’s your younger brother’s friend. The last thing I want to do is get people’s hopes up. I’m only sharing a rumor of this magnitude this close to E3, because it’s the first lead I’ve had on the whole “Retro Studios Wii U project” that I first unleashed 13 months ago, in that whole amount of time.

With that being said…on with the rumor.

Star Fox - Metroid: Fusion Saga Fox McCloud on Paul Gale Network
Fox McCloud

Star Fox - Metroid: Fusion Saga Samus Aran on Paul Gale Network
Samus Aran

- Some folk at Retro Studios wanted to develop a new ip that involved 3rd person sci-fi action with intense aerial combat.
- Others apparently were leaning towards taking the Star Fox helm.
- Nintendo sees Retro Studios as a very competent developer and worked with them in creating the hybrid title of Star Fox – Metroid: Fusion Saga.
- The title has multiple gameplay mechanics and needed a wide staff of talent to incorporate the many ideas.
- The story begins as you control Fox McCloud and the Star Fox team on deep space mission in your Arwing, flying through a Meteos-like stage. As you enter a light speed warp, there’s a collision with an orange ship (Samus’) and the game continues with you now plummeting to a planet as Samus in her craft. You’re in mild control of her ship, using the Wii U controller to look around and touch screen press the lit up buttons to prepare for impact (while the TV stays locked on what you see out of the cockpit). You’re now on land, as a “yet again” stripped down Samus Aran with the most basic of weapon abilities, in first person perspective, traversing through this unknown planet.
- The game switches off between intense Arwing space and planetary battles as Fox makes his way to the planet that Samus crashed on and a Metroid Prime-like experience of gameplay as Samus on this planet, gradually uncovering its mysteries, leveling up, etc.
- The Star Fox stages represent what the series is best known for, including the chatter and coming to the aid of the rest of your team, all range mode battles, and on rails stages.
- The Metroid part of the game puts you alone, void of human or any talking character contact, and like the Prime series, sees you gaining upgrades, battling bosses, and in this case, repairing your ship.
- The game is said to be epic in size, scope, ambition.
- The pacing has been perfected to not interrupt what the feeling is behind either franchise, since Star Fox is more often known for being acceptable to have short sessions with and Metroid rather the opposite. You can opt to continue playing either just Samus’ part or Fox’s part without crossing over for much of the main game (or play it as it’s scripted back and forth), but will eventually have to complete both, as the characters will ultimately meet up.
- There will be later parts in the game where you do get to control Samus’ ship and fly it Star Fox style.
- Likewise, Fox McCloud will be controllable by foot (both the above and this bullet point represent a period in the game after the two sides meet up) and be played via 3rd person perspective. Think of Jet Force Gemini with Fox’s known agility as he’s portrayed to having in the Smash Bros. series. (Fox will move more like Ryu Hayabusa from Ninja Gaiden and less like he did in Star Fox Adventures).
- Though a tentative title, the idea behind the story of “Fusion Saga” is both a play on the fact that the two series are fusing together into one game and of course, a storyline behind Andross using Metroids to enhance himself, his army, etc.
- Star Fox – Metroid: Fusion Saga is wholly a satisfying adventure game as Samus, an equally electrifying aerial combat game as Fox, and something that delivers an exciting, special change that fans will love.
- In consideration was the Star Fox portion having 4 player co-op online, but instead the game will have leaderboards for time and percent complete for all parts of the game and multiplayer will be simply versus mode based.

This is all that I got. None of this is confirmed…it’s purely a RUMOR, but I put it up because 1) it’s the closest I’ve gotten in 13 months to finding ANYTHING on what Retro Studios might be working on and 2) the source at hand gave me reason to believe that this was at the very least, a concept being pitched around between Nintendo and Retro Studios.

I’m leaning towards believing that this indeed could have possibly been conjured up at some point when Nintendo and Retro Studios were deciding what should the latter’s first Wii U game be.

What I can’t tell you or even guess, really, is whether or not this proposal/concept is actually, in fact, the game that Retro Studios has been working on all this time for Wii U.

I’d be very eager to see this game in action and ultimately play it, as I believe that the company at hand is one of the best in the biz. And if someone could shake things up and deliver a game this unexpected and of a such a high quality that pays respect to what we already love about each series…it’d be Retro Studios.

Consider me plenty happy if at E3 2012, this game turned out to be the real deal, looking and playing amazingly well. However, if in 17 days, during Nintendo’s Pre-E3 Conference, we see that Retro Studios’ Wii U game is something completely different like the ground-up first person shooter that I always envisioned them making or the speculated Zelda title that Shigeru Miyamoto alluded to…or perhaps a game based off a different Nintendo property/unique ip of an unexpected genre, I’m sure that it was for the best and that this Star Fox – Metroid project was better left in the “ideas pitched” pile.

Now I’m very interested to hear what you have to say on the matter. Real or not, what do you think? Would you look forward to such a game? Does playing it with the U-Control sound like it could bring some good possibilities? Thank you for your understanding in that this is only a rumor for now, but one that appears to have at least been considered at some point.

Nintendo and just about every company out there goes through hundreds of pitches. Some good, some bad, some ugly. Even if they felt this one was potentially “good”, it doesn’t mean that they gave it the green light. Then again, maybe they did and we’ll be saying that Star Fox and Metroid is the best combination since Peanut Butter and Jelly if this sucker comes out. Here’s to E3. That’s all I can say at this point.

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{ 8 comments… read them below or add one }

yablewit May 19, 2012 at 6:28 am

More Call of Metroid FPS trash? How about a REAL Metroid for once, Nintendo??

Esimbe May 19, 2012 at 5:24 pm

Uh… Other M, bud. I know a lot of people hate it, but I love it. It’s the first 3D Metroid game that’s actually a Metroid game.

Nidd May 21, 2012 at 9:18 pm

Ok…I don’t normally bash people’s opinions…but what drug fueled bizzaro universe are you people from? All I want to know is what it takes for a Metroid game to be a “Metroid” game, because the only thing I can come up with that would keep the Metroid Prime games from being Metroids games is that you can’t see Samus while you play them.

What does a Metroid game have? Exploration and backtracking. Do the Prime games have those? Yes. Metroid games have a pervasive feeling of isolation, as well as a cold and detached atmosphere. Do the Prime games have those? Yes, at least as much as games like Fusion and Other M, and I think Metroid Prime does the isolation bit better than any game in the series. Metroid games also have big, imposing, challenging bosses, which the Prime games have. They have a wide array of powerups found in a specific order that are necessary to facilitate exploration, which the Prime games have. So the only thing you must think separates the Prime games from “real” Metroid games is that they’re in the first person and have shooting. Guess what: the 3rd person/2D games had a hell of a lot of shooting too, just from a different perspective.

You guys are free to not like the Prime games, that’s your prerogative. But you’re morons if you think they aren’t “real” Metroid games. Oh, and Yablewit? Metroid Prime is as much CoD as Gears of War is Mario. Maybe you should actually play more than 5 seconds of Metroid Prime, or play a Prime game other than Hunters.

Nidd May 21, 2012 at 9:29 pm

Ok…I don’t normally argue with people’s opinions…but what drug-fueled Bizzaro universe are you guys from where the Metroid Prime games aren’t “real” Metroid games? I understand if you think Hunters might be a bit FPS-ish, but the main trilogy? That makes no sense.

What do Metroid games have that make them “Metroid” games? Exploration, backtracking, a pervasive feeling of isolation, awesome bosses, an array of powerups, and challenges and puzzles designed to make moving forward challenging and requiring specific powerups at specific points. The Metroid Prime games hit every single damn point perfectly. Backtracking? Check. Bosses? Check. Powerups? Check. Power-specific progression challenges? Check. Feeling of isolation? Done better than any other games in the series.

So, apparently, your criteria for a “real” Metroid game is based solely on the fact that it can’t be first person. Because that automatically makes it a brainless first-person shooter, or “Call of Metroid FPS trash” as you so eloquently put it. That’s one of the most ignorant, closed-minded things I’ve heard about a game since FOX did a report about the sex scenes in Mass Effect. Metroid Prime is as much Call of Duty as Gears of War is Super Mario. Maybe you should play more than 5 seconds of the game before you decide it’s a generic FPS.

Nidd May 22, 2012 at 8:44 am

Sorry about the double-post. Just read the second one.

Edwin May 19, 2012 at 3:58 pm

Maybe Samus meets Captain Olimar and he’s trying to fix his ship during Pikmin 1!! And maybe Fox comes into contact with Rosalina and all of the Lumas. It’ll be Subspace Emissary all over again! :U

Esimbe May 19, 2012 at 5:27 pm

Sounds like crap. I’d prefer Retro just made their own IP, but I’m assuming their name suggests that they’re a company whose sole purpose is to revitalize old Nintendo franchise’s.
I think Retro is going to do a StarFox game, which hopefully will be good. They made a comment about a barrel roll in reference to what they were working on in the future, so I’d say that’s pretty much a confirmation.

AlexVSharp May 20, 2012 at 2:22 am

This could go wrong in so many ways if not handled with extreme caution… especially the tone of the story…

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