{"id":1294,"date":"2010-09-20T17:15:45","date_gmt":"2010-09-21T00:15:45","guid":{"rendered":"http:\/\/paulgalenetwork.com\/home\/?p=1294"},"modified":"2010-09-20T17:15:45","modified_gmt":"2010-09-21T00:15:45","slug":"playstation-moves-richard-marks-talks-about-the-importance-of-buttons-in-gaming","status":"publish","type":"post","link":"http:\/\/paulgalenetwork.com\/home\/2010\/09\/20\/playstation-moves-richard-marks-talks-about-the-importance-of-buttons-in-gaming\/","title":{"rendered":"PlayStation Move&#8217;s Richard Marks talks about the importance of buttons in gaming."},"content":{"rendered":"<p>The designer of PlayStation Move, Richard Marks, revealed in Edge Magazine that he feels that buttons will forever hold a place in gaming and that they&#8217;re just too important to ever fully take out.  Here is a piece from the <\/a><a href=\"http:\/\/www.next-gen.biz\/features\/designing-playstation-move\">article<\/a>:<\/p>\n<p>&#8220;Buttons are irreplaceable as an input device. Too many buttons are overwhelming, but one single action button is very powerful feeling. For core games you really do need a set of buttons to quickly choose things. Trying to replace buttons with gestures doesn\u2019t work very well.&#8221;<\/p>\n<p><img src=\"http:\/\/app.onlinephotofiler.com\/Img1\/A_0\/0\/5\/5\/5500\/2e026e85385b47159f0daaeca8c26426.Large.jpg?u=95891e3c-4440-4301-8999-a2075b823f16\" alt=\"PlayStation Move\" \/><\/p>\n<p>I also agree that buttons are very important to gaming, as they give you a satisfying feeling (them being contact sensitive and all) when you press them to perform an action.  Buttons&#8217; functionality on controllers have also been pretty much perfected in the variety you can get out of them.  Don&#8217;t get me wrong, I do like motion gaming when done right, but there&#8217;ll always be certain games that I&#8217;ll need to have a good old fashioned controller to enjoy&#8230;like Street Fighter.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The designer of PlayStation Move, Richard Marks, revealed in Edge Magazine that he feels that buttons will forever hold a place in gaming and that they&#8217;re just too important to ever fully take out. Here is a piece from the article: &#8220;Buttons are irreplaceable as an input device. Too many buttons are overwhelming, but one [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[165],"tags":[],"_links":{"self":[{"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/posts\/1294"}],"collection":[{"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/comments?post=1294"}],"version-history":[{"count":2,"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/posts\/1294\/revisions"}],"predecessor-version":[{"id":1296,"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/posts\/1294\/revisions\/1296"}],"wp:attachment":[{"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/media?parent=1294"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/categories?post=1294"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/paulgalenetwork.com\/home\/wp-json\/wp\/v2\/tags?post=1294"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}